Building in public

Roadmap & changelog.

We ship every week. Here is what just landed, what we are working on and where we are headed next. Have an idea? Tell us at feedback@dimensa.ai.

Shipped4
Prism-2 modelSharper geometry, true PBR and 38 second median generations.
Auto rig for quadrupedsDogs, horses, dragons and anything else on four legs.
Material variantsGenerate colorways that share one mesh and UV layout.
Blender add-on betaGenerate and import from the N panel in Blender 4.x.
In progress4
Scene ComposerFull environments from a single description.
Unity & Unreal pluginsEditor native generation with live asset links.
Public API v1Stable endpoints, SDKs and signed webhooks.
Text to motionDescribe an animation and apply it to any rig.
Next up4
Real time co-editingWork on the same asset or scene with your team.
Private style fine tuningTeach Prism your studio's look from 50 references.
8K textures and UDIMsFor film and high end product visualization.
Godot addonOpen source integration for Godot 4.
Changelog

Recent releases

Prism-2 model complete Model

  • New mesh decoder with 41% fewer artifacts on thin structures
  • Physically based materials predicted per part
  • Median generation time down from 71s to 38s

Quadruped rigging Rigging

  • Automatic skeletons for four legged characters
  • 12 new locomotion clips including trot and gallop

Material variants and colorways Texturing

  • Generate up to 8 variants on a shared mesh
  • Exports with KHR_materials_variants for web viewers

Blender add-on beta Plugins

  • Generate, retexture and import without leaving Blender
  • Linked assets update when you regenerate

Smart retopology 2.0 Geometry

  • Edge loops follow deformation zones on characters
  • LOD chains from LOD0 to LOD4 in one click
Founding member pricing for early signups

The next dimension of making starts here.

Join the waitlist to get early access, founding member pricing and 1,000 bonus credits on day one.